Pong game using scratchjr
Description
In this project, we will create a Pong Game using ScratchJr, where the objective is to prevent the ball from leaving the screen by bouncing it back using a paddle. The challenge is to keep the ball in play as it moves downwards, and if the ball reaches the bottom without being bounced by the paddle, the game ends. We will guide you through coding the ball’s movement as it falls from the top of the screen and how to control the paddle to ensure the ball bounces back up. You'll also learn how to set up collision detection so that when the ball touches the paddle, it changes direction and continues moving.
Related Resources
Drawing of shapes
In this project, we will use Beebot to draw shapes by attaching a pen to its rea...
View Resource →Drawing of Numbers with Beebot
In this project, we will use Beebot to write numbers by attaching a pen to its r...
View Resource →Line following Beebot
In this project, we will create a Line-following activity using Beebot. The goal...
View Resource →Butterfly life cycle
In this project, we will use Beebot to simulate the butterfly life cycle in an e...
View Resource →